OK, so it's the annual WG gamble-atron, and this year WG have decided to make it twice as complicated, but with a little more chance of obtaining premium tanks. But is it right for you, and how much is it going to cost to get what you want.

Luckily for you, I had decided to put a little gold aside just to try out the fair and see what it would yield.

So the simple bit first, you buy tickets with gold (which you previously bought with real cash). So this is the first important bit....how much is a token really worth. (I'll do this in pounds as I'm in the UK)

To buy gold, it will cost between £4.99 for 1400 gold, and £89.99 for 34,000. So each gold coin is valued at between 0.356p each and 0.264p. Now most people aren't going to buy the £89.99 bundle and will probably either buy the £9.99 bundle or the £19.99 bundle and these work out at a gold value of 0.312p and 0.298, so to make life easier in the following maths, lets say a gold coin costs 0.3p

Now you can buy tickets in batches of 7 for 350 gold (£1.05 or 15p per ticket), 35 for 1750 gold (£5.25 or 15p per ticket) or 175 for 8750 gold (£26.25 or 15p per ticket). You can buy in other quantities, but no matter what you buy the cost of tickets are the same in gold and real money (0.15p in this example).

Now you can simply buy a tank outright for tickets at the auction. Right now the IS3 defender is listed at 1452 tickets, which we now know cost 0.15p in real world money that means £217.80 !!!!! Are WG having a laugh here or what, seriously, that is just plain ridiculous, and hiding the real money behind layers of gold and tickets is just designed to confuse all the unwary buyers. If you want a tank in the auction, just know the maths before you buy it, for whatever the token cost is, multiply it by 0.15p to get the real world cash cost of that tank.

Next up is chests, and there are two varieties here. A standard chest costs 4 tickets (£0.60) and a Legendary chest costs 7 tickets (£1.05), so what's the difference.

Both chests give you supergame progress points (SPP from now on ... more on that in a bit) between 1 and 7, with the legendary chests dropping the larger number but you seem to get a more consistent amount per ticket from the standard chests. Standards chests average around 5 SPP, Legendary always give 7 SPP. << edit >> I originally recommended just using the standard chests for the supergame, but because you get tank points and can recycle them back in to tickets (2 per 500 progress points earned), so typically for every 3.5 chests you buy, you'll get enough tokens back to buy another chest and gain another 7 SPP. On balance, I think the Legendary and Standard chests will balance out close to about the same economically, but you will get larger rewards with the Legendary chests so all in all they may be slightly better value, but not if all you want are SPP. I calculate a standard yield of around 7.3 per legendary crate vs 5 per standard, that means a rate of 1.25 SPP per ticket on Legendary and 1.04 per ticket on Legendary.

Lets look at them in more detail.

A standard chest (£0.60p) will give you around 5SPP, and any of 15 instant win smaller tier tanks, boosters, gold or tokens. Now I used about 25 standard crates as a sample and never received any tank, mostly boosters, gold and credits. So that was £15 that was wasted other than collecting the SPP for the supregame. WG would argue I got value for that, but I wasn't playing for boosters and credits, I was playing for tanks!! Anyway, I digress....the point is that even in the standard chests you won't get a tank very often as a prize.

Now the Legendary chests (£1.05) work exactly the same but with a much smaller list of instant win tanks (4 to be exact), slightly more boosters, credits, gold etc. but on top of those you also get progress points towards higher tier premium vehicles, 10 of them to be exact. How does this work then. OK, more slight of hand from WG here....every Legendary chest you open gives you 500 progress points towards one of these premium tanks. Which one is totally random, so you have no control over which one the points drop for. Again to see how this worked, I dropped the cash and paid out for around 35 or so Legendary crates.

I kept going until I managed to complete one tank, which happened to be an IS-2. But at the same time I was filling up the bars on other tanks as well, the T-28 HTC, IS2-SH, Type 59 etc. Now each tank has a different target number of points needed. Tier 8s need 5000 points, Tier 7 need 4000 and tier 6 need 3000. Or put another way, if you were lucky enough to pick 10 straight crates in a row that had a Type 59 in it, you'd be getting that tank for about £10.50, but the reality is you don't. The reality is you end up buying 35 crates to get your first tank...£35.75 and then feel compelled to keep going to try and chase the other tanks that are slowly filling up, looking as if they are in reach all the time. This is when spending has the danger of getting out of control.

OK, that's rather expensive, and a very unfavourable way of obtaining any of the older premium tanks, but what about this Supergame and how does that figure in. Well as I said earlier you get about 5 SPP per standard crate, and 7 per legendary crate. Now you need 153 points to play the supergame. So that would be ~30 standard crates (30 * 0.60p = £18) or ~22 Legendary crates (22 * £1.05 = £23.10) So you can see that if you are only interested in playing the supergame, buy only the standard crates, it will cost you a hell of a lot more to get there on Legendary crates.

So what does playing the Supergame get you.....think of it as a Super Crate.....you get one go to win one of an M60, Chieftain/T95, 30 tickets, 2500 gold or 20,000 or 50,000 spare parts. Or you get progress points towards one of 4 vehicles, the new Type 64, a Chi-Nu Kai, M6A2E1 EXP or an M41 90.

Again, I did this so you won't have to, but I had enough points from all the crates I'd bought to test this with to play the supergame 3 times which probably equates to around £65 total spend....and all I got was 50,000 Spare parts and two lots of progress points for the Type 64.

Now I could plow more money in to this to see what happens on a few more spins of the supergame, but I'm not that stupid. I'll lay odds that the M60 and Chieftain will only be won in less than 1% of games and that's not good odds with this kind of money being thrown around.

It would likely cost several hundred pounds to get lucky enough to obtain your Chieftain, M60 and Type 64 (why are the Chi-Nu Kai, M6A2E1EXP and M41 90 even in the supregame....it makes no sense at all other than to dilute the prize pool)

Some other things you should know. WG will let you BET on the outcome of opening a legendary chest by spending another 2 tickets (0.30p) for the chance to guess which tank will be in the chest and to double the points earned. Note that doesn't apply in the supergame. So you have a 1 in 10 chance of guessing right and doubling your reward....10%....WG, seriously?

They may as well have just put a simulation of a slot machine in the game, the odds are stacked in the houses favour, you will spend ridiculous amounts to achieve tanks that will likely be available through other means at a later date at more affordable rates....and is a new Chieftain, M60 or Type 64 really worth throwing £100, £200 or even more at the game for and still having no guarantee of getting it.

I'm willing to bet Sk8 won't be getting his Chieftain now...not at these odds.

But, let me know how you get on, some will obviously get lucky, and WG will rely on those stories to urge others on to gamble...don't fall for it, for everyone that does get that shiny new tank, hundreds of others have spent many hundreds of pounds and didn't get it....chances are that will be you.

Stay safe, be Gamble Aware.....this is a house game, rigged to get you to part with your money, BUYER BEWARE.

<<update>>

I've refined some of the numbers above after experimenting with some more crate purchases, it did drop the average cost of a superticket from Legendary crates a little, but not by much. I have had several supergames now, and this is what I ended up with.

1. 1/3 of the Type 64

2. 50,000 SP

3. 1/3 of the Type 64

4. 1/3 of an M6A2E1 EXP (converted back to tickets)

5. 1/3 of the Type 64 (So I have now WON [or bought very expensively] a Type 64)

6. 20,000 SP

7. 1/3 Chi Nu Kai (converted back to tickets)

8. 30 Tickets

Now you can do the maths here yourselves.....if every spin costs between £18 and £22, you're not going to get value for money out of the Supergame....And all I ended up out of all of that spending was a tier 6 premium, 70,000 SP, about 6 million credits and a load of boosters.

I saw sk8 get nothing but parts for the LEKPZ M 41 90 on his video, and I am sure everyone is learning from this thread and from the videos online that this is not safe for you to be playing. It is unhealthy, extortionate, profiteering and complete slight of hand from WG.

WG claim that because you can get tickets from chests etc, and use free XP then you don't have to spend....well the truth of that is you won't even earn one single go on the supergame from the duration of the 14 day event to try and grab a chance at a chieftain, you will have to buy gold somewhere along the line to achieve this, and once you start....it's a slippery slope.

I spent a lot on this, luckily I can afford to, and I was watching every penny as I went along.. I'm not spending a penny more as I've reached what I was willing to spend. I Did this to educate and to protect the community, I hpe everyone takes something useful from this, and expresses their feelings to WG appropriately.