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Update 1.11 Patchnotes


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sabiha #1 Posted 06 July 2015 - 09:26 AM

    Community Product Specialist

  • WG Staff
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    10-11-2012

Published on 13/07/2015

 

New Content and Features:

  • The following vehicles introduced to the game: M4A3E2 Sherman Jumbo (VI) added to the USA Tech Tree. KV-2 (VI), KV-13 (VII) and Object 140 (X) added to the U.S.S.R Tech Tree.
  • Pz.Kpfw. IV Ausf. A (III), Pz.Kpfw. IV Ausf. D (IV) and Jagdpanther II (VIII) added to the German Tech Tree. Churchill GC (VI) added to the British Tech Tree.
  • In battle interface changes – while battling you will now see the Settings button instead of the Menu button while your tank is still active. Then, when your vehicle is destroyed, you will be able to leave the battle by tapping the button at the bottom of the screen.
  • In-battle notification upon completing a mission added.  
  • Ability to change language in the client added.

 

Vehicle Balance Improvements:

Т29

  • For T84E1 suspension, dispersion on the move or traverse changed from 0.24 to 0.27.
  • For T84E3 suspension, dispersion on the move or traverse changed from 0.22 to 0.25.
  • For T123 turret:
    • Traverse speed changed from 18 to 14 deg/s.
    • or 105 mm Gun T5E1 gun, aiming time changed from 2.3 to 2.7 s; dispersion on turret traverse changed from 0.18 to 0.26.
  • For  T136 turret:
    • Traverse speed changed from 18 to 14 deg/s.
    • For 105 mm Gun T5E1 gun, reload speed changed from 10.98 to 12 s; dispersion on turret traverse changed from 0.18 to 0.24.
  • Reload speed was rounded to the nearest number for all guns.

 

KV-3

  • For KV-3 suspension, dispersion on the move or traverse changed from 0.25 to 0.29.
  • For KV-3 Bis suspension, dispersion on the move or traverse changed from 0.23 to 0.27.
  • For KV-3 turret:
    • For 100 mm D-10T gun, reload speed changed from 10.61 to 9 s.
    • For 122 mm D2-5T gun, reload speed changed from 15.72 to 17 s.
    • For 122 mm D2-5T gun, dispersion on turret traverse changed from 0.16 to 0.2.
    • For 122 mm D-25T gun, reload speed changed from 12.68 to 15 s.
    • For 122 mm D-25T gun, dispersion on turret traverse changed from 0.16 to 0.2.
  • Reload speed was rounded to the nearest number for all guns.

 

IS

  • Reversing speed limit changed from 14 to 12 km/h;
  • For IS-1 suspension, traverse speed changed from 27 to 24 deg/s; dispersion on the move or traverse changed from 0.23 to 0.26.
  • For IS-2M suspension, traverse speed changed from 29 to 26 deg/s; dispersion on the move or traverse changed from 0.21 to 0.24.
  • For IS-122 turret:
    • For 100 mm D-10T gun, reload speed changed from 9.8 to 9 s.
    • For 122 mm D2-5T gun, reload speed changed from 15.17 to 17 s; dispersion on turret traverse changed from 0.16 to 0.2.
    • For 122 mm D-25T gun, reload speed changed from 12.68 to 15 s; dispersion on turret traverse changed from 0.16 to 0.2.
  • Reload speed was rounded to the nearest number for all guns.

 

SU-85

  • HP increased from 530 to 650.
  • For 76 mm S-54S gun, reload speed decreased from 7.84 to 6.2 s.
  • For 85 mm D-5S gun, reload speed decreased from 7.67 to 7.2 s.
  • For 122 mm M-30S gun, reload speed increased from 14.65 to 20 s.
  • For 85 mm D-5S-85BM gun, reload speed decreased from 9.0 to 6.8 s.

 

SU-85I

  • HP increased from 570 to 670.
  • For 85 mm D-5S-85A gun, reload speed decreased from 7.67 to 6.8 s.

 

М36 Jackson

  • HP for stock/top modifications increased from 700/750 to 780/850 correspondently.
  • For 90mm_AT_Gun_M3 gun, reload time decreased:
    • For M36T74 turret: from 9.15 to 8.7 s;
    • For M36T78 turret: from 9.15 to 8.5 s.

 

М18 Hellcat

  • HP for stock/top modifications increased from 680/720 to 720/800 correspondently.
  • For 90 mm AT Gun M3 gun, reload speed decreased from 12.16 to 8.5 s. on M18 M1 turret.

 

Dicker Max

  • HP increased from 750 to 900.

 

Jagdpanzer IV

  • HP increased from 740 to 850.
  • For 7,5 cm Pak 39 L/48 gun, reload speed decreased from 6.38 to 5.4 s.
  • For 7,5 cm Pak 42 L/70 gun, reload speed decreased from 5.3 to 4.7 s.
  • For 8,8 cm Pak L/56 gun, reload speed decreased from 6.2 to 5.7 s.
  • For 10,5 cm Stu.H. 42 L/28 gun, reload speed increased from 8.27 to 12 s.

 

Changes to Penetration Values for Certain Guns on Tier V–VII Vehicles

  • For 8,8 cm Pak L/56 gun, shell penetration increased:
    • for 88mm_Pzgr.39 shell: from 132/117 to 145/130 mm
    • for 88mm_Pzgr.40 shell: from 171/156 to 195/170 mm
  • For 8,8 cm Kw.K. 36 L/56 gun, shell penetration increased:
    • for 88mm_Pzgr.39 shell: from 132/117 to 145/130 mm
    • for 88mm_Pzgr.40 shell: from 171/156 to 195/170 mm.
  • For 45 mm VT-42 gun, penetration of UBR-243SPA shell changed from 95 to 110 mm.
  • For 76 mm F-32 gun, penetration of BP-350A shell changed from 100 to 75 mm.
  • For 76 mm KT-28 gun, penetration of BP-350A shell changed from 100 to 75 mm.
  • For 76 mm L-10 gun, penetration of BP-350A shell changed from 100 to 75 mm.

 

Other Changes and Improvements:

  • Notification upon completing certain cumulative missions that are unaffected by the battle outcome will now appear during battle.
  • Quality of in-game effects for iPad Air, iPad Minis with Retina displays, iPhone 5, and iPhone 5S restored to Medium.
  • Added a set of Mission with Gold as a reward:
    • Art of War V (Reward 95 gold)
      • Receive an Ace Tanker Mastery Badge while driving a Tier V vehicle.
    • Art of War VI (Reward 95 gold)
      • Receive an Ace Tanker Mastery Badge while driving a Tier VI vehicle.
    • Art of War VII (Reward 95 gold)
      • Receive an Ace Tanker Mastery Badge while driving a Tier VII vehicle.
    • Art of War VIII (Reward 145 gold)
      • Receive an Ace Tanker Mastery Badge while driving a Tier VIII vehicle.
    • Art of War IX (Reward 175 gold)
      • Receive an Ace Tanker Mastery Badge while driving a Tier IX vehicle.
    • Art of War X (Reward 195 gold)
      • Receive an Ace Tanker Mastery Badge while driving a Tier X vehicle.

 

Bug Fixes: 

  • Bug with the incorrect functioning of “elite” vehicle markers fixed.
  • Issue with camera sensitivity and stick response for Nvidia devices fixed.
  • Bug with the appearance of drowned tank modules fixed.
  • Bug with FPS (frames-per-second) drop on Android 5 for Nexus 7 and Nexus 4 fixed.
  • Bug with the Cancel button when creating a Platoon fixed.
  • Bug with the “Close Combat Master” skill fixed.
  • Bug with different penetration damage caused by shells with identical names fixed.
  • In-game notification and description texts improved.
  • General game client errors and crashes fixed.

 






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