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What Line Is Best For You (GUIDE)

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Poll: Is this good for newbs (28 members have cast votes)

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Is this good for newbs and players alike?

  1. yes (23 votes [82.14%] - View)

    Percentage of vote: 82.14%

  2. no (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. no comment (1 vote [3.57%] - View)

    Percentage of vote: 3.57%

  4. could be better (post below) (4 votes [14.29%] - View)

    Percentage of vote: 14.29%

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Guard_Of_Justitia #1 Posted 20 April 2017 - 12:37 AM

    Senior Sergeant

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NOTE THAT THIS GUIDE IS IN GAMING GUIDES AND TUTORIALS

I WASN'T SURE WHICH WAS MORE SUITABLE (REMOVE THE WRONG ONE IF NEED BE)

 

WHAT LINE IS MOST SUITABLE FOR YOU

 

 

Let us start with the definition of each type: Light,Heavy,Medium and TD tanks

I couldn't find any guides of the sort apart from the NA server, so I'm putting mines here

 

Light Tanks

 

 

Light tanks are small, agile tanks which often take the roles of flankers or scouts. Armor is generally low for most light tanks although there are some exceptions such as the Pz II J.

They all stop at Tier VIII and they are great tanks to play with, but it usually requires players to keep up with the fast pace of such tanks which if you find too hard to manage, you can go to medium tanks which offer slightly slower mobility with better armor and (in most cases) a better armament.

 

Medium Tanks

 

Mediums are like a cross breed between a heavy tank with ok to decent (with exceptions ofc) armor but also with light tanks with great mobility. They are the tanks that can suit those who want maneuverability with armor, and most of these tanks are a 'jack of all trades', especially the American ones. Some can be more unique than others, offering more armor for less speed (such as the Dracula/CDC) or vice versa.

 

Heavy Tanks

 

 

Heavy Tanks are the most armored tanks in the game, and they often have powerful armaments such as the top gun on the E100, but at the cost of mobility, which for slow tanks like the maus, makes it difficult to catch up with the rest of the team. Heavy Tanks also normally expect to lead the frontal assault and absorb damage (which may not be the case with high tier french heavies) and this often leads to long exposures of enemy firing which can lead to punishing damage. If you want a tank that is fast and has armor but not like heavies, you could look at the E50 line, which has heavy tank style armor and fairly mobile

 

 

Tank Destroyers

 

Tank Destroyers are tanks that are armed with powerful and decent guns, and they can be either light tanks, medium or heavy tanks in terms of mobility and armor, but the major difference is that you do not have a turret and so need to turn the hull to shoot, which can be frustrating if you are tracked. If you don't like non turreted TDs either go for the American TD (turreted from M8A1 and is heavily armored from tier 8) or the German TD line (from Pz IV sfl and has some of the best guns and most accurate) but these turrets come at the cost of poor mobility (american TDs from Tier 8) and negligible armor(German TDs and American TDs 4-7)

 

"Hybrid" Tanks

 

 

In this game, some tanks may be considered a light/heavy/medium tank in the game but this is not always the case in practice. These tanks defy the general characteristics of the type they are classified under, and that they share some odd traits such as the French D1, which while a light tank, is really more of a heavy. Similar cases include the Pz II J and the M3 Lee which is in this game, the only non turreted non-TD in the game, and it plays more like a TD than a medium. TDs do not fall in this category as they are generally a blend of heavy, medium and light tanks (Hellcat to Ferdinand for an example)

 

Let us start with each Nation...

Germany

Image result for nazi flag with iron cross

 

*sorry couldnt find a smaller flag

GERMANY- TD LINE

 

  • Starts from Leichtraktor and Pz Jag I
  • Diverges at Hetzer with turreted and non turreted
  • Small Diversion at Jagdpanther (either Jpanther II or Ferdinand)
  • Turreted ends at the Grille 15
  • Non Turreted ends at the Jg Pz E100
  • Notable tanks in these lines: Hetzer (tier IV), JPantherII(VIII), Rhm Borsig (VIII) and the Jagdtiger(IX)

​The German TD lines are considered by some as the best TD lines in blitz, and it does have some truth to it, with fantastic tanks such as the Grille and the Jagdtiger (with the highest DPM in the game), but the major issue with German Turreted TDs is that they have NO armor, and that apart from the WT auf pz IV and Grille, these tanks are somewhat sluggish, with the St Emil being the worst. However for these TDs, what stands out is the gun. Each of these guns perform or outclass TDs in their tier, with the Borsig being the only other tank apart from ISU 152 to deal 640 dmg alpha at tier VIII, and the Grille's gun is the most accurate in the game.  The Turreted TD line is for those who want to play as a sniper from afar, and those who can tolerate zero armor and is good at relocating (once spotted), and those who will not risk going front-line, as you'll soon be a goner.

 

The Non-turreted tanks in Germany are equally legendary, making it's first solid impression with the Hetzer, and the tanks onward are quite competitive and uptil tier 8, they are quite mobile, easy when relocating or moving to a base. However, while all the guns are accurate throughout tier II-IX, once you reach the Jg pz E100, you realize it does not have the famed German accuracy, but prides itself on armor and alpha damage. Nearly all tanks in this line have strong tops, making them ideal for hulldown tactics and they vary from punchy guns (such as the jg pz iv) to Boom guns such as the (jg pz E100). However if you like either sniping,hulldown,decent armor,decent mobility, competitive guns and a line that builds up with experience, this line is for you

 

German Heavy Line 1

  • Starts at either Pz 35(t) or  Pz II
  • If Pz II taken, follow Pz IV A
  • After Pz IV, follow VK 30.01P
  • Ends At The Maus​
  • Notable Tanks include: Maus (X), Pz II (II), Tiger (P) (VII)

This line is notable for the Maus tank, which is the best all armored tank, and throughout this line, they produce some steel giants that are very competitive in the game such as the VK 45.02 B and the Maus itself. Many believe that the end result however, is not the most ideal because of the poor mobility when facing a surge of tier X mediums, and that it has very weak points at the front (tracks and small lower plate), but the more major reason is that the gun is inadequate when in Tier 10, with ok penetration but bad dpm (1915 dmg). However, if you're not a big fan of using premium ammunition, the maus is a better choice compared to the E100, because the E100's regular AP rounds suffer 11 lower pen to Maus's gun (unless you take the Maus gun which is availible at the start), which makes the Maus better adapted against Tier 10 tanks. There are other gems, such as the Tiger (P), which has one of the strongest frontal armor in tier VII. When grinding this line, expect the tanks from tier VII to be a bit sluggish and this will culminate with the maus, which is the slowest tank, I believe. One upside though, is that all their top guns is excellent starting with the Pz IV, with it's infamous derp gun, the Tiger P with a very accurate 88cm gun, while the Maus and VK 45.02 B suffer in accuracy to compromise with the 460 alpha, and another is that this line starts off great with the pz ii considered a great tank in terms of armor and mobility. When it comes to tier IX, you need to angle, so you can maximize your armor efficiency and can bounce shots as much as possible. 

 

This line is for you,  if you tolerate slow tanks, want some armor that can absorb damage and who have relatively competitive and strong guns for their tier, and that you like or would be able to angle, then the maus line is ideal for you!

 

German Heavy Line 2

  • Starts at the same route of the Maus line, but at Pz IV, you need to go VK 36.01 H
  • Also accessible by panther, that takes it to Tiger II (VIII)
  • Ends at E100
  • Notable tanks in this line includes Tiger(VII), E75(IX) and Panther (VII, but only if you went to DW2 line)
  • Note that the Panther requires more XP than usual at Tiger, so that you can unlock the 88cm

 

This German Heavy line is another fun line to grind at, and it includes many historical tanks such as the infamous Tiger I and II and even the Panther, while having some of the best in it's tier and type such as the E75 and E100, which has the highest alpha for a heavy tank at a staggering 640 alpha damage, which rivals even Tank Destroyers of the same tier, and they like their brother line have decent armor but with slightly better mobility with the Tiger considered a 'heavium' (a tank that is a heavy with the mobility or/and armor of a medium) with a fast mobility. Unfortunately it is only until you reach the Tiger II, do you get good frontal armor, with many of it's predecessors having small places of thick armor, being easily penetrated by tanks in it's tier, but they all make it up with the famed German accuracy, with the historical 88cm being a powerful gun used in TDs (Nashorn) and the Panther II, which is a tier above. When you reach the Tiger II, it is important that you start angling as all the tanks from tier 8 have weak lower front plates, so you need to angle to cover but once then, you will be a steel wall, absorbing the E100. The E100 does not have the accuracy, but it more than compromises with the 12.8 cm gun and considering that these tanks should be front line, accuracy shouldn't be a big issue. However one big issue that many players who value credits is that with the E100, the top gun suffers horrible penetration values, and so you will have to stock up premium ammunition, which while it has great pen values, it will cost you a LOT of credits, so be prepared. When comparing the two tigers in the game at tier VII, the Tiger I lacks armor, but fares much better at turret traverse, size, mobility and has a slightly higher rate of fire, while the tiger P. I would say though get the Tiger P first, as you unlock the top gun and can research the tiger at a cheaper research, but both are equally formidable in the battlefield

 

This Tank line is for those who would want competitive guns, would sacrifice a bit of armor for mobility and those who aspire the 12.8 cm gun with its monstrous 640 alpha. There is a strong reason why many top tier players often play the E100. However the mobility difference isn't too great and you still need to be prepared to fight off flanking meds which are mosquito. Like it's brother line, it is considered that you should angle to maximize armor efficiency and hide weakspots

 

German Medium line 1

  • Starts at Pz II. Take Pz III A or Pz IV A
  • At Pz IV A, take DW2 and carry straight on
  • At Pz III A, continue until VK 30.01 D and follow from Panther
  • Ends at E50 M
  • Notable tanks include : Panther (VII), E50(IX), Pz III (IV)

 

This is slightly enjoyable line compared to other lines when it comes to grinding, with some atrocious grinds such as the E50 and the Panther, while crossing sometimes difficulties. However the end result is worth it, with the E50 M being a true Heavy-Medium with excellent armor, decent mobility and the second(I think) most accurate gun and to top it all off, the best penetration values for the E50 M. This tank line has some gems, such as the Pz III (considered the T-54 of it's tier) to the Panther with it's quick firing 75cm gun with 1920 dpm which is very good. However the Panther and E50 have notoriously horrible stock grinds, so be prepared. I advise to going at the Pz III A line, if you like some fast tanks compared to the DW2 line which is slightly better armored but slower. The guns for some tanks such as the Pz III are underwhelming in higher tiers, so it is advised when doing stock grinds, load up some prammo. Most of these tanks have terrific accuracy such as the Panther and the aforementioned E50 M.

 

This tank line is for those who want a heavy in tier 9/10 but want more unprecedented mobility while retaining the same amount of armor, and the E50 and E50 M excel in that, with far better accuracy and  the E50 can sidescrape even better than the E75 (a tank that is considered one of the best sidescrapers) as shown in YT by wargaming (just look for E50 guide park) or the link below. And as for most German tanks in the game including this line : ANGLE!

 

https://www.youtube....h?v=onD24v-OzeI

 

German Medium/Light lines Line 2

  • Starts at the Pz II line, either go for Pz II G or Pz III A
  • Light line can merge into medium line at either SPIC (to Indien Panzer) or Ru 251 (to Leo PTA)
  • Ends at the Leopard 1
  • Notable tanks in these line/s include: Pz III (IV), Leopard and Luchs (V and IV), Ru 251 (VIII) 

 

This line has the most agile German tanks in the game, topping it with the Ru 251, the fastest tank in the game and has almost unparalleled accuracy with the Leopard 1, but these all come at the cost of armor with all of these tanks being penned by at least 5 or more tanks it faces, and in the light line it seems the light tanks' armor decreases per higher tier and the Leo PTA and Leo 1 loses a lot of armor for mobility. Unlike other mediums in the tier, the Leo does not have a strong turret and can be penned everywhere including the turret and the back and sides can be penned by HE rounds and some of these potential damage can go in the thousands. However you can outflank nearly any tank you face except mediums while also sniping with reliablity. As mentioned above the Pz III has strong armor for tier iv and below and most guns of lower tier German heavies can be unlocked here, which makes for easy grinding.

 

This line is for those who like to snipe and be mobile and for those who can be mobile. Yet note that as you progress, the line becomes less tolerable of mistakes and if you get tracked in a Leo PTA and Leo 1 while facing an Obj 704, consider yourself dead. Also note that the Leo PTA grind is considered a horrible one due to initial lack of mobility and bad gun handling but like most tier 10s, the results are worth it. I advise you go for the light tanks line as they prepare you well for the Leos and the Ru 251 has one of the highest HE values in the game and the lower tier Leopard and Luchs can be nasty bullies to lower tiers, while the spic can be a mosquito to heavies, but always avoid getting hit.

 

 

The Union of Soviet Socialist Republics (USSR)

 

USSR TD LINE

 

  • Starts at AT-1 and can be accessed from T-34
  • Diverges into two non-turreted lines at SU-100 and goes to either SU-100M1 or SU-152
  • Ends at Object 268 (SU-152 line) and Object 263 (SU-100M1 line)
  • Notable tanks include: SU-152(VII), ISU-152(VIII),

 

The USSR tech tree is as a very easy nation to play with and this line is no different. The USSR can boast on a lot of powerful tank destroyers and it contains the marvels that are the ISU-152 and SU-152 which have deadly guns for the tier and the 152mm BL-10 on the ISU deals 640 dmg at Tier 8 which is only possible with the Rhm Borsig. The SU-100M1 is less favorable to it's brother because of the notoriety the SU-152 has gained, and the tanks in that line fare worse until you reach tier 10 with the Obj 263 which is arguably one of the best brawlers with it's tough frontal armor. The Obj 268 has much lower armor, but it relies on angling to bounce of shots but this is never guaranteed to always protect. It is worth mentioning that the Obj 263 has a lower alpha at only 490 to the Obj 268's 640, but this is countered with it's dpm which makes it a monster to tanks facing it.

When playing low tiers, you can defend yourself with your mobility and deal with pesky mediums and lights, but the speed takes a bad hit when you reach the SU-152, where the the mobility becomes a big issue. The SU-76 is a great TD at tier iii with it's punchy and powerful guns really making a strong effect on the battlefield when used to it's fullest, while losing armor. The tank line should be either snipers (Tiers II to VI or onward to SU-100M1 line) or second line support because each line has differing mobility so it should be adapted to fast paced or normal pace when required

 

 

Both lines (except for Obj 263) has considerably low armor, and while you may bounce of occasional shots in the SU-100M1 and even the SU-152's gun mantlet, you should be prepared to act as secondary support to your team, considering the bad accuracy and dispersion values in the SU-152 line and the low armor, while as the Obj 263, you can go upfront and deal terror to the reds, and from a bit of a distance with the Obj 268 line. It is also recommended that you should go this line as a starter as it shows you how to avoid exposing armor, while tolerating mistakes and being fun overall, and though the SU-122-54 and SU-101 maybe considered a pain, it will be worth it once you get the Obj 263

 

 

USSR MEDIUM + LIGHT LINE

 

  • Starts at BT-2 and can be accessed from KV-1S through KV-13
  • Diverges at T-34 to light tanks (MT-25, LTTB, and T-54 ltwt) or onto meds (T-34 85)
  • Light line ends at T-54 Ltwt to merge back into med line
  • Ends at Obj 140 or T-62A
  • Notable Tanks in this line include: T-34 85(VI), T-54(IX), LTTB (VII)
  • Note has been recently nerfed

 

The USSR medium line is considered the best medium line in the game to both play and grind with, with great tanks covering each tier such as the T-34 85 (having the highest alpha of 200 in tier VI meds) and the infamous T-54 with its strong turret Armor and mobility flanking nearly every non-medium tank it faces. The low tier light tanks are quite fast, but their guns are not that stellar, but the line becomes increasingly fun. Every tank in this line has better mobility than majority of its competitors. However, these tanks (as they move on) increase in bad gun handling so it is advised to be either flankers or up close to the front line. Considering the weak traverse in all but the Obj 263 in tier 10s, you will find that the soviet meds can easily COD them (circle of death) and find them easy prey. Note however, that these tanks received a turret armor nerf and their penetration with regular shells are bad, so prepare for loading premium rounds. 

 

After finishing the T-34, you have the option to go for the MT-25 which is quite a good tank, with some bouncy armor, but the autoloader in this gun has 440 potential damage, which is unheard of in any other light tanks (though it suffers from low penetration) and the other top gun is equally good when playing the MT-25. The star of this short line is however the LTTB. The LTTB has an excellent camo and is one of the most manoeuvrable tanks in the game, even beating the Ru 251 when it comes to turning. The Gun is also good for its tier and can be a brawler or second line support and it can escape quickly from danger if need be, and the T-54 Ltwt is the closest lower tank that makes you ready for the T-54 and has an almost similar reputation in Tier VIII to what its successor has in tier IX and X. This tank line is for those who love great mobility, has decent bouncy armor and can go up close to the enemy

 

 

USSR HEAVY LINE 1

  • Starts at T-26 and can be accessible from T-34-85 (through KV-13>IS)
  • Ends at IS-7
  • Notable tanks include IS-3 (VIII), KV-1 (V), IS-7(X)

 

The USSR Line for heavies is also another legendary line. While tiers 2-4 seem lacklustre for most, the real fun starts at tier v with the KV-1,  a beast with very strong armor and can bully many fellow tier 5s and 4s into complete submission. It also plays as a decent tank in tier 6 matches and it will really be a tank you can love.  The KV-1S boasts good penetration and is very dangerous with 400 alpha. After them we move on to the IS lines with the IS, a tank with some unreliable armor but still retains the same 122mm gun which is still good at tiers7-8, albeit much less deadly. After this you will go on to the IS-3 which has good armor and alpha, but be wary of tank destroyers like the ISU-152 who will decimate you in a head on, using the well-armoured turret, going hull down is a good option but shake it to avoid the top weakspot being penetrated. Following on is the IS-8 which is the odd child in the line, as it has very weak hull armor and yet retain the same alpha gun, but it's strong turret armor could encourage you to go hull down and to act more stealthily than most normal heavies. The top of the line is the IS-7 which is an excellent and forgiving tank, with a strong armor profile overall and with a deadly 130mm gun which can reach upto 575 damage in one shot! 

 

This line is ideal for those who'd like to dish out neat damage while comfortably having armor to protect you while serving you experience on how to angle, how to go hull down and how to do a classical mano-o-mano in WOTB. While the IS-3 has been remodelled, the gameplay should still be about the same

 

USSR Heavy Line 2

  • Starts from from T-26
  • Ends at IS-4
  • From KV-1, head down to T150 line.
  • Notable tanks include : KV-4(VIII), ST-1(IX), IS-4(X)

 

The other choice you could take from the KV-1 is taking the KV line. This tank line is much more tricky to play as the tanks often need a lot and lot of grinding, and the tanks from tier VI-VIII are very slow which is a very likely cause of your demise in battles. On the other hand, it is far more armored than the other tank line, often have a good gun for a heavy and it fits the classical definition of a slow and lumbering Heavy. These tanks can lead the frontline and have good-great armor. However some players will find the guns lacking, especially compared to their brothers in the IS line. Moreover, the stock grind in the ST1 (if you havent grinded the IS line yet) is notoriously atrocious with a stock gun of the IS  122mm which at 175 mm will get you barely any hits in tier IX, let alone tier X. However the ST-1 is considered better with its top gun and armor, when compared the the IS-8. The IS-4 lacks the alpha and frontal armor of its brother, but is nonetheless armored very effectively, has a punchy gun and is a monster at sidescraping. This like the German lines, is a good line which builds with experience and for those who love tanks with armor

 

USSR MEDIUM + LIGHT LINE

 

  • Starts at BT-2 and can be accessed from KV-1S through KV-13
  • Diverges at T-34 to light tanks (MT-25, LTTB, and T-54 ltwt) or onto meds (T-34 85)
  • Light line ends at T-54 Ltwt to merge back into med line
  • Ends at Obj 140 or T-62A
  • Notable Tanks in this line include: T-34 85(VI), T-54(IX), LTTB (VII)
  • Note has been recently nerfed

 

The USSR medium line is considered the best medium line in the game to both play and grind with, with great tanks covering each tier such as the T-34 85 (having the highest alpha of 200 in tier VI meds) and the infamous T-54 with its strong turret Armor and mobility flanking nearly every non-medium tank it faces. The low tier light tanks are quite fast, but their guns are not that stellar, but the line becomes increasingly fun. Every tank in this line has better mobility than majority of its competitors. However, these tanks (as they move on) increase in bad gun handling so it is advised to be either flankers or up close to the front line. Considering the weak traverse in all but the Obj 263 in tier 10s, you will find that the soviet meds can easily COD them (circle of death) and find them easy prey. Note however, that these tanks received a turret armor nerf and their penetration with regular shells are bad, so prepare for loading premium rounds.

 

After finishing the T-34, you have the option to go for the MT-25 which is quite a good tank, with some bouncy armor, but the autoloader in this gun has 440 potential damage, which is unheard of in any other light tanks (though it suffers from low penetration) and the other top gun is equally good when playing the MT-25. The star of this short line is however the LTTB. The LTTB has an excellent camo and is one of the most manoeuvrable tanks in the game, even beating the Ru 251 when it comes to turning. The Gun is also good for its tier and can be a brawler or second line support and it can escape quickly from danger if need be, and the T-54 Ltwt is the closest lower tank that makes you ready for the T-54 and has an almost similar reputation in Tier VIII to what its successor has in tier IX and X. This tank line is for those who love great mobility, has decent bouncy armor and can go up close to the enemy

 


Edited by Guard_Of_Justitia, 10 April 2018 - 12:45 PM.

 

 


Guard_Of_Justitia #2 Posted 20 April 2017 - 12:41 AM

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As I clarified above, I posted here as well for Newbies, but If I'm in the wrong, take out one thread

 

THIS IS NOT INTENTIONAL SPAMMING


 

 


Knickerson #3 Posted 20 April 2017 - 06:01 AM

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Nice. :great:

 

Are you planning to cover the other nations' tank lines? I have a suggestion, perhaps instead of a KV-2 you might use a T-150, KV-3, Tiger I or M6 as an example. KV-2 isn't really the best frontline tank out there, since its armor is relatively weak and the derp gun often used by players fires about two rounds a minute.


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I have set my life upon a cast,
and I will stand the hazard of a die.
 
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Richard III – Act 5, scene 4

Precariat #4 Posted 20 April 2017 - 06:45 AM

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Good stuff.  I would like to see information on the British line before I commit to it, looks like the medium line leads to heavily armoured slow tanks which is quite a change in pace.

When you can't walk, you crawl and when you can't crawl anymore somebody will carry you

 


Knickerson #5 Posted 20 April 2017 - 06:56 AM

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View PostPrecariat, on 20 April 2017 - 08:45 AM, said:

Good stuff.  I would like to see information on the British line before I commit to it, looks like the medium line leads to heavily armoured slow tanks which is quite a change in pace.

 

While you're waiting, check out this part of the forum. http://forum.wotblit...-british-tanks/ Good info on the British tanks as well.

 

To respond, though, the British lines are great. Among other things, they're known for their high rate of fire. Much fun on the battlefield.


A horse, a horse! My kingdom for a horse! ...
I have set my life upon a cast,
and I will stand the hazard of a die.
 
William Shakespeare
Richard III – Act 5, scene 4

mrpgilbert #6 Posted 20 April 2017 - 07:01 AM

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View PostPrecariat, on 20 April 2017 - 06:45 AM, said:

Good stuff.  I would like to see information on the British line before I commit to it, looks like the medium line leads to heavily armoured slow tanks which is quite a change in pace.

 

The British medium line leads to wonderful tanks, albeit many of them bloody awkward. 

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Precariat #7 Posted 20 April 2017 - 09:33 AM

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View Postmrpgilbert, on 20 April 2017 - 07:01 AM, said:

 

The British medium line leads to wonderful tanks, albeit many of them bloody awkward. 

 

Like the tier I-III British mediums aren't awkward?

Edited by Precariat, 20 April 2017 - 09:33 AM.

When you can't walk, you crawl and when you can't crawl anymore somebody will carry you

 


Guard_Of_Justitia #8 Posted 20 April 2017 - 09:51 AM

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Added Medium line to ussr

 

Now to the most stronk line in the game...


 

 


Guard_Of_Justitia #9 Posted 20 April 2017 - 09:52 AM

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Any ways in improving format guys?

 

 


Guard_Of_Justitia #10 Posted 20 April 2017 - 09:54 AM

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View PostPrecariat, on 20 April 2017 - 09:33 AM, said:

 

Like the tier I-III British mediums aren't awkward?

 

What are you talking about

THE BRITISH MEDIUM III IS THE BEST TANK IN THE GAME :trollface:


 

 


mrpgilbert #11 Posted 20 April 2017 - 11:03 AM

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View PostPrecariat, on 20 April 2017 - 09:33 AM, said:

 

Like the tier I-III British mediums aren't awkward?

 

Lol. But the guns are great. :)

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Titus_Scato #12 Posted 20 April 2017 - 11:10 AM

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View PostERWINROMMEL1915, on 20 April 2017 - 09:54 AM, said:

 

What are you talking about

THE BRITISH MEDIUM III IS THE BEST TANK IN THE GAME :trollface:

 

​It is for me.  I'm the  #21 Medium III player in the EU.  :honoring:

 

P.S. Did you know there's an EU player with nearly 4,000 battles in the Medium III?  :amazed:



Precariat #13 Posted 20 April 2017 - 12:10 PM

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Oh! Anyone that's been reading my posts know I love the British mediums, once I figured them out. Only 1 battle in the III though, working on tier II tanks for now.

 

I cannot for the life of me figure out the Pz. II though.


Edited by Precariat, 20 April 2017 - 12:11 PM.

When you can't walk, you crawl and when you can't crawl anymore somebody will carry you

 


mrpgilbert #14 Posted 20 April 2017 - 03:05 PM

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View PostPrecariat, on 20 April 2017 - 12:10 PM, said:

Oh! Anyone that's been reading my posts know I love the British mediums, once I figured them out. Only 1 battle in the III though, working on tier II tanks for now.

 

I cannot for the life of me figure out the Pz. II though.

 

It's very fast and tough, but needs a bit of angling against bigger shells. Great tank, once it clicks, much better than the Pz IIG. Use your speed to get behind people and let off a burst then run away again. Definitely upgrade turret and gun ASAP. It's a good introduction to all the fast lightweight tanks to come. T-26 is possibly slightly better, when it clicks, but I'm not sure still.

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Precariat #15 Posted 20 April 2017 - 05:11 PM

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View Postmrpgilbert, on 20 April 2017 - 03:05 PM, said:

 

It's very fast and tough, but needs a bit of angling against bigger shells. Great tank, once it clicks, much better than the Pz IIG. Use your speed to get behind people and let off a burst then run away again. Definitely upgrade turret and gun ASAP. It's a good introduction to all the fast lightweight tanks to come. T-26 is possibly slightly better, when it clicks, but I'm not sure still.

 

Ah! I haven't tried hit and run tactics with it yet. Thank you for the advice

When you can't walk, you crawl and when you can't crawl anymore somebody will carry you

 


mrpgilbert #16 Posted 20 April 2017 - 09:10 PM

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View PostPrecariat, on 20 April 2017 - 05:11 PM, said:

 

Ah! I haven't tried hit and run tactics with it yet. Thank you for the advice

 

No problems. You can learn Circle of Death (COD) in it very nicely. Manoeuvrability is great, find a TD and take it roughly from behind.

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Guard_Of_Justitia #17 Posted 20 April 2017 - 11:13 PM

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View Postmrpgilbert, on 20 April 2017 - 09:10 PM, said:

 

No problems. You can learn Circle of Death (COD) in it very nicely. Manoeuvrability is great, find a TD and take it roughly from behind.

 

Just to add, this tactic can be used in soviet meds very efficiently

 

 


Tijgerhaai_XIV #18 Posted 21 April 2017 - 05:10 AM

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I've only played the VK 45.03, but from the Tiger family you seem to up talk the P and down talk the Tiger. That seems odd by their stats.

And did I misread it or did you call the Death Wagon a bad tank?

 


mrpgilbert #19 Posted 21 April 2017 - 05:57 AM

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View PostTijgerhaai_XIV, on 21 April 2017 - 05:10 AM, said:

I've only played the VK 45.03, but from the Tiger family you seem to up talk the P and down talk the Tiger. That seems odd by their stats.

And did I misread it or did you call the Death Wagon a bad tank?

 

No, he called it worse than that. :Facepalm:

I'd leave opinions out, if I were you, OP. Stick to facts. 


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Precariat #20 Posted 21 April 2017 - 08:01 AM

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View Postmrpgilbert, on 20 April 2017 - 09:10 PM, said:

 

No problems. You can learn Circle of Death (COD) in it very nicely. Manoeuvrability is great, find a TD and take it roughly from behind.

 

I'm really bad at COD. Something to do with coordinating moving and steering and keeping my gun on the target, I keep trying though.

When you can't walk, you crawl and when you can't crawl anymore somebody will carry you

 






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