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Сrew skills


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Poll: Сrew skills (92 members have cast votes)

You have to complete 250 battles in order to participate this poll.

Select

  1. Furious invader (14 votes [9.86%])

    Percentage of vote: 9.86%

  2. Dashing adjustment (50 votes [35.21%])

    Percentage of vote: 35.21%

  3. Second chance (20 votes [14.08%])

    Percentage of vote: 14.08%

  4. Morale boost (36 votes [25.35%])

    Percentage of vote: 25.35%

  5. Good memory (22 votes [15.49%])

    Percentage of vote: 15.49%

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soulinthemachine #41 Posted 21 November 2017 - 01:36 PM

    Junior Sergeant

  • Player
  • 24641 battles
  • 222
  • [EIRE]
  • Member since:
    04-02-2015
Nickerson’s suggestions will protect those that don’t understand the crew skills and give them a better chance until they learn more. Agree that a better paced informative tutorial /media presentation would go a long way to helping new players. 

minitelrose #42 Posted 24 November 2017 - 12:07 AM

    First Sergeant

  • Player
  • 47576 battles
  • 5,529
  • [AFK]
  • Member since:
    07-06-2014

Here is another heavy tank crew skill : increased damage from ramming and from sitting upon the enemy.

Might not see use often, but always fun to put to use. I don’t think you can reliably count on it really to win or lose a game either. 


Read my guides there

"I want the game to be just how it was launched, no MM limitations for platoons, some unbalanced match once in a while, and friendly fire should come back as well. The only thing they should remove is statistics." -phony1907, 08 July 2016, 05:45pm - 

I want just that, and replay files.

 


romsitsa #43 Posted 26 November 2017 - 06:12 PM

    First Sergeant

  • Player
  • 33959 battles
  • 3,596
  • [VG]
  • Member since:
    10-19-2011

View PostKnickerson, on 20 November 2017 - 07:26 AM, said:

 

 

It's possible for WG to limit crew skill levels per tier, for example, skill level 5 maximum for tiers I-V. Higher skill levels in the upper tiers might help discourage inexperienced players to rush tiers.

 

1. They will get a tier VII or VIII premium from a container. 

2. Those who rush tiers are either rerollers or doesn't give a f. about skills or equipment.

 

A



Skullcandy #44 Posted 27 November 2017 - 02:14 AM

    First Sergeant

  • Player
  • 17903 battles
  • 1,119
  • [1RTR]
  • Member since:
    05-02-2011

View PostZloydd, on 16 November 2017 - 02:23 PM, said


“Furious invader”: each skill level speeds up base capture (either in encounter battle or supremacy mode) by 1%. If an ally is capturing base together with the player, the capturing speed is increasing proportionally to perk level.

 

 

That one would be ridiculous, especially in Supremacy games. The team with the most light tanks will win most of the time because they will cap quicker.

Imagine being placed in a supremacy game with a team entirely of heavies and TDs while the reds have 4 lights, and 3 mediums (cap two bases, run and gun/circle of death until win). There would hardly be any point of leaving the spawn.


Edited by Skullcandy, 27 November 2017 - 02:18 AM.

Leader of 1RTR. | 1RTR on Discord "Nothing in life is so exhilarating as to be shot at without result." – Winston Churchill


TangoAlpha1 #45 Posted 27 November 2017 - 10:31 PM

    Sergeant

  • Player
  • 39806 battles
  • 284
  • [UKWAR]
  • Member since:
    07-04-2014

Can I suggest “Why Bother?”?

 

Increasing added levels that can be sped up by throwing gold at it doesn’t achieve all it is anticipated to, just leave it as it is and focus on other developments, maps, tanks, etc., please?



Skullcandy #46 Posted 28 November 2017 - 12:18 AM

    First Sergeant

  • Player
  • 17903 battles
  • 1,119
  • [1RTR]
  • Member since:
    05-02-2011

View PostTangoAlpha1, on 27 November 2017 - 10:31 PM, said:

 can be sped up by throwing gold at it doesn’t achieve all it is anticipated to, 

 

It makes profit for WG when people buy gold just to do this. 


Leader of 1RTR. | 1RTR on Discord "Nothing in life is so exhilarating as to be shot at without result." – Winston Churchill


MaXSty1er #47 Posted 29 November 2017 - 08:45 AM

    Lance-corporal

  • Administrator
  • 288 battles
  • 27
  • Member since:
    06-29-2017
Thanks everyone for discussion




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