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Upcoming balance adjustments


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SfMercenary1312 #221 Posted 22 March 2018 - 12:01 PM

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121 buff, so waited. any information how much it get buff in relaoad? ( not just some namely 0,5s) 

 MBT-70... so sluggish moving after buff, terrible reload after buff, and horrible dpm still after buff?

how about giving that mbt same damage as other 152mm guns?

 

 

 

 

 

 

 

 


mrpgilbert #222 Posted 22 March 2018 - 06:37 PM

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Oooh, Cent 1 needs a buff :)

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Titus_Scato #223 Posted 22 March 2018 - 08:35 PM

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View Postmrpgilbert, on 22 March 2018 - 06:37 PM, said:

Oooh, Cent 1 needs a buff :)

 

Yes, as does the Type 61, which needs a better camo rating.  Maybe by giving it a new low-profile cupola.

dezigo #224 Posted 23 March 2018 - 02:20 PM

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View PostHablmetForever, on 19 March 2018 - 02:57 PM, said:

 

No, the tank is not overpowered, as Barbier said. The problem with it is that there's too many of them in the game. Do you know what would happen if WG nerfed it? Everyone would move to the Jagdpanzer E 100. Then the Object 268, Grille 15 and so on... until all TDs in tier X would be pointless.

It's also not OP due to the people playing it. You need actual personal experience to get your opinion on a tank. Not just ten or fifty battles, but at least 200 if you want a precise opinion. That's what I did with the T25 AT. It doesn't need a buff, in my opinion. Before the French lights arrived, it was just mental.

 

What does need a buff, albeit different in some regards, is the T28 and the T28 Prototype (the Proto would get a smaller buff).

 

Everyone would move to the Jagdpanzer E 100. Then the Object 268, Grille 15 and so on... until all TDs in tier X would be pointless.

That is good, that is what we are trying to achieve. There should be a balance.

Now it looks like players who play tds in tier x without turret are dumb, no advantages at all, why do you need to spend energy on a badly balanced tanks when you can do up to 1400 dmg in one shot.

It's much enjoyable to play with a turret.

I think you can't argue about that.

What would happen if KV2 was overpowered like fv183? Having a fast reloading time, damage up to 1200+, good armour and speed? There would be at least 3's kv2 in every game.

 

Every game I see at least 3 183's. There are too many of them because it is really easy to play. (

comparing with horrible tanks such obj268 or foch155), playing like an idiot

- without turret

- slow reloading time

- bad traverse speed

- trollish armour (haha) stupid joke of wg

 

if you drive heavy, then you can't even reach a speed of fv183 and can't protect yourself from shells 'HE'.

 

I wrote a post about horrible tanks that are much worse than fv183. 

http://forum.wotblit...110e3-foch-155/

 

How to play as fv183.

 

1. wait for 18sec. (reloading time)

2. get a nice position (where some shots can be bounced)

3. rotate a turret where it needs to be 

4. Shot (if a tank has an armor than using HE). it can cause up to 1400 damage, and it's fun

5. hide or run (with a fast speed of 34mh, little bit slower than te1105 37mh)

 

Armour: Some people say that it has a paper armour (if it had a paper armour, then we would be able to use 'HE' against it), but we can't.

Speed: 34mh it is really fast

Mobility:  is really fast

Turret: it provides an enormous  advantage
A Speed of the turret: fast

 

What do I offer for fv183?

- Armour should be similar to leopard 1

- Speed should be reduced to 25

- rotation of the turret should be slower -3

 

or reloading time + 3 sec


Edited by dezigo, 23 March 2018 - 02:26 PM.


oyemeLife #225 Posted 23 March 2018 - 02:30 PM

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Well, FIVE fv83 in one battle is so fuc.. ridiculous.  Are you lost your mind? 

 

You just completely destroyed the whole balance of a game.

This tank should be nerfed to 30 seconds/ slow speed or whatever. Just to reduce them in a battle.

 

It's impossible to play a game, meds became useful against 183.

Grill was nerfed in a correct way, less HP.

 

Shame on you wot blitz. You just don't listen players at all.

 

I have six tier X and I play quite a lot.


Edited by oyemeLife, 23 March 2018 - 02:32 PM.


Timsinsal #226 Posted 23 March 2018 - 05:01 PM

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View Postdezigo, on 23 March 2018 - 02:20 PM, said:

Every game I see at least 3 183's. There are too many of them because it is really easy to play. (

 

Oh please. Its not "easy" to play.

 

For sure there are a lot of them in Tier 10 and that is an issue but it's not an easy tank to play.



Titus_Scato #227 Posted 23 March 2018 - 08:39 PM

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Agree about the FV215b (183)’s turret not being paper.

 

That’s why it should be replaced with the FV4005 Stage II, which really does have a paper turret (14mm armour).



reddestroyer3 #228 Posted 24 March 2018 - 07:54 AM

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View PostTitus_Scato, on 23 March 2018 - 09:39 PM, said:

Agree about the FV215b (183)’s turret not being paper.

 

That’s why it should be replaced with the FV4005 Stage II, which really does have a paper turret (14mm armour).

 

FV4005 Stage II should be new TD line, FV215b 183 needs to be replaced with Badger.

 



BAHA_in_blitz #229 Posted 25 March 2018 - 01:59 AM

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my Chanel in youtube 

https://www.youtube....coPvX51cerG_AcA



NarcolepticNoob #230 Posted 26 March 2018 - 05:32 PM

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View PostBAHA_in_blitz, on 25 March 2018 - 01:59 AM, said:

giphy.gif



de_Charette #231 Posted 27 March 2018 - 05:51 AM

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View PostRibbleStripe, on 06 March 2018 - 12:50 PM, said:

Hey guys!

 

This is what we plan for update 4.8:

- there will be no tier 9-10 changes due to upcoming important tournaments;

- some needless modules will be removed from tech tree and compensated with free xp;

- French LT's will get enlarged ammunition capacity:

- IS-2, ISU-122s and Rhm Borsing will be buffed.

 

The question wad already raised, and remained unanswered:  will the compensation reimburse only the modules removed from tanks currently in the garage, or will it also reimburse modules removed from previously owned tanks, and sold?

Thanks



superschnitzelkoenig #232 Posted 27 March 2018 - 06:14 AM

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View PostMaXSty1er, on 22 March 2018 - 10:09 AM, said:

Here comes new piece of our future buff plans.

 

121 - depression angles and reload time;
T110E3 - speed limit and traverse speed;
Grille - gun stabilization and aiming time;
MBT-70 - gun stabilization and accuracy;
T69 - magazine reload time.

 

Tier 8 stats

 

Tier 9 stats

 

Tier 10 stats

 

 

Nice to hear, I think the buffs are reasonable (well, I wouldnt buff any Tier X TDsbut only to not further increase their numbers. In terms of pure balance buffing Grille and T110E3 seems reasonable.

 

imteresting to see Cent 7/1 and FV4202 are still performing extremely poorly. As everyone expected them to, apart of a few whitewashing CCs. They are still essentially nerfed versions of their pre-4.0-variants and their pre-4.0 variants were surely not overpowered. Its a shame what WG did to these tanks and its time to correct it. Funny how it took them just one update to correct their „OP-ness“ but now they take ages to correct their UPness.


 

Stop Complaining...           ...Carry Harder!


Vedrfoelnir #233 Posted 27 March 2018 - 01:19 PM

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Centurion 7/1 needs a buff. The reload time is bad. 8.8 seconds with rammer and all provisions.... poor.

sorjonen73 #234 Posted 27 March 2018 - 06:54 PM

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Nerf E100 More it got too much Pen and turret armor is too good especially front of turret nerf it beacause I dont Lost all of battles which i fight for it and buff obj 140 turret it is too weak

mrpgilbert #235 Posted 28 March 2018 - 12:16 AM

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View Postsorjonen73, on 27 March 2018 - 06:54 PM, said:

Nerf E100 More it got too much Pen and turret armor is too good especially front of turret nerf it beacause I dont Lost all of battles which i fight for it and buff obj 140 turret it is too weak

Learn to flank


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Acids_Burn #236 Posted 28 March 2018 - 10:48 AM

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I used to go and check 9gag when i wanted to read something funny but now i believe this forum has better content.

 I do know that the way i express myself to some, if not most, people sound a bit too...aggressive? salty? rude?... but this is the way i speak and the way my thought train rolls...so...yeah...i'm not trying to insult anyone or pick up any fights.

">http://www.blitzstar...u/532956899.png[/img][/url]                    


sorjonen73 #237 Posted 28 March 2018 - 02:50 PM

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You dont understand my point every tank Can Pen it easy nowdays

xFluffyDemon #238 Posted 02 April 2018 - 03:39 PM

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View Postdezigo, on 23 March 2018 - 02:20 PM, said:

 

Everyone would move to the Jagdpanzer E 100. Then the Object 268, Grille 15 and so on... until all TDs in tier X would be pointless.

That is good, that is what we are trying to achieve. There should be a balance.

Now it looks like players who play tds in tier x without turret are dumb, no advantages at all, why do you need to spend energy on a badly balanced tanks when you can do up to 1400 dmg in one shot.

It's much enjoyable to play with a turret.

I think you can't argue about that.

What would happen if KV2 was overpowered like fv183? Having a fast reloading time, damage up to 1200+, good armour and speed? There would be at least 3's kv2 in every game.

 

Every game I see at least 3 183's. There are too many of them because it is really easy to play. (

comparing with horrible tanks such obj268 or foch155), playing like an idiot

- without turret

- slow reloading time

- bad traverse speed

- trollish armour (haha) stupid joke of wg

 

if you drive heavy, then you can't even reach a speed of fv183 and can't protect yourself from shells 'HE'.

 

I wrote a post about horrible tanks that are much worse than fv183. 

http://forum.wotblit...110e3-foch-155/

 

How to play as fv183.

 

1. wait for 18sec. (reloading time)

2. get a nice position (where some shots can be bounced)

3. rotate a turret where it needs to be 

4. Shot (if a tank has an armor than using HE). it can cause up to 1400 damage, and it's fun

5. hide or run (with a fast speed of 34mh, little bit slower than te1105 37mh)

 

Armour: Some people say that it has a paper armour (if it had a paper armour, then we would be able to use 'HE' against it), but we can't.

Speed: 34mh it is really fast

Mobility:  is really fast

Turret: it provides an enormous  advantage
A Speed of the turret: fast

 

What do I offer for fv183?

- Armour should be similar to leopard 1

- Speed should be reduced to 25

- rotation of the turret should be slower -3

 

or reloading time + 3 sec

 

i just love all of this cry baby's that don't even have one, yet they are experts on them...

And its good as it is, after all the crapthat you go trough to get it, you deserve a unique tank.

 



RibbleStripe #239 Posted 17 May 2018 - 11:08 AM

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Here come future buffs.

 

STB-1 - aiming time and dispersion.

 

E50M - reload and aiming time.

 

WZ-120 - reload time for 122 mm gun.

 

T49 - aiming time and dispersion for 90 mm gun.

 

AMX 13 90 - mobility and dispersion of turret/hull movement.

 

M 41 90 - aiming time and dispersion.



Noob_Tank_C0mmander #240 Posted 17 May 2018 - 11:12 AM

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View PostRibbleStripe, on 17 May 2018 - 11:08 AM, said:

Here come future buffs.

 

STB-1 - aiming time and dispersion.

 

E50M - reload and aiming time.

 

WZ-120 - reload time for 122 mm gun.

 

T49 - aiming time and dispersion for 90 mm gun.

 

AMX 13 90 - mobility and dispersion of turret/hull movement.

 

M 41 90 - aiming time and dispersion.

Hey thanks. Will you post the EU graph statistics? 


 

 





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