

Upcoming balance adjustments
#361 Posted 17 April 2019 - 08:36 PM
#362 Posted 17 April 2019 - 09:58 PM
SfMercenary1312, on 17 April 2019 - 08:36 PM, said:
You're getting confused.
You're now talking about the Pz.Kpfw.III Tier 3 medium tank.
My comment was about the Pz.Kpfw.III Ausf.A Tier 3 light tank (now a collector's tank).
My suggestion was to nerf this and drop it down to Tier 2.
(Reason: 7 of its former Tier 2 opponents have been dropped down to Tier 1, another 2 former Tier 3's have been dropped down to Tier 2, and 2 former Tier 4's have been dropped down to Tier 3. Also, the Tier 2 and Tier 3 TD's aren't in the tech tree anymore and are now collectors tanks.)
#363 Posted 18 April 2019 - 11:11 AM


#365 Posted 16 May 2019 - 09:14 PM
Suggestion - Firefly
The Matilda used to be a medium tank that players thought was crap because it was so slow. Now it's a heavy tank that players think is good.
After WG changed its tank type, players no longer had unrealistic expectations of the Matilda, and used it in the role for which it was best suited.
WG should do the same with the Firefly, which is a poor medium. Turn it into a TD.
Recommended changes:
- Take away the top 470 hp engine
- Add new stock 425 hp engine
- Nerf terrain resistance - make it the same as the Sherman V
- Nerf hitpoints - minus 100
- Buff armour - make the turret front 90 mm maximum
- Buff aim time to same as the AT 8 (1.54)
- Buff dispersion to 0.3
Automatic buff:
- TD levels of camo and camo net effect
The Firefly was historically a turreted TD, same as the M10 Wolverine, Challenger, Jackson and Hellcat.
Edited by Titus_Scato, 17 May 2019 - 11:17 AM.
#366 Posted 29 May 2019 - 01:17 PM
5.10 charts have arrived.
Tier 8-10 autoloaders from T57 Heavy and AMX 50 B lines are getting buff soon. We'll share details a bit later, stay tuned.
#367 Posted 29 May 2019 - 04:29 PM
Denoobing member of the Active Frontline Klan - and proud of it. Be nice to me..https://www.blitzstars.com/player/eu/Chairman_merpug
#368 Posted 30 May 2019 - 10:42 AM
Suggestion - Tortoise
Your graph shows that the Tortoise needs some attention. It's the worst performing Tier IX TD by a long way.
I suggest you give the Tortoise an extra 2 rounds per minute. This will buff its DPM from 3,250 to 4,050, the highest in Tier IX.
Edited by Titus_Scato, 30 May 2019 - 10:43 AM.
#369 Posted 17 June 2019 - 05:23 PM
#370 Posted 01 July 2019 - 11:28 AM
Fix for tortoise.
dpm boost by 1 round
Change prem ammo to hesh
rework weakspots (read get rid of hatch)
Rework armor to compare more to a pc version tortoise.
Case closed
Ps. Yes I loved my tortoise, but had to sell it for cash =(
#373 Posted 10 July 2019 - 05:34 AM
Its finally a tank that is not broken, example prem WT td, 252U, smasher, etc etc.
#374 Posted 13 July 2019 - 09:28 PM
Carry hard, have fun.
We all started as noobs, it's just taking me longer to grow out of it.
#375 Posted 19 July 2019 - 02:08 PM
Disagree with the nerf in Update 6.2 to the KV-1's armour. That's what makes the tank fun.
IMO, what makes the KV-1 devastating to Tier IV tanks is the big 85 mm gun, not its armour.
I recommend taking away its 85 mm F-30 top gun, and giving it the 76 mm S-34 stock gun from the KV-1S instead.
This will allow Tier IV tanks to survive against the KV-1 for longer, as the KV-1 with a 76 mm gun would be doing 40 less alpha damage per shot.
(Note: The 76 mm S-34 stock gun from the KV-1S has better penetration than the 76 mm gun on the KV-220 Beta Test.)
I also recommend doing the same to the French BDR G1 B, which has an even bigger 90 mm top gun.
Remove the 90 mm gun, add a new 75 mm SA32 stock gun, and buff all the stats of the 75 mm SA44 gun by 25%.
#376 Posted 22 July 2019 - 07:24 AM
6.0 chars arrived a bit later than we expected. However here they are.
Some of upcoming changes were revealed in our latest stream.
- We are going to buff STB-1 (armor), Ferdinand (HP storage), Panther M10 (penetration), T23E3 (penetration), T71 (reload time, HP storage).
- AMX Foch is getting alternate gun (autoloader).
- Nerfs - KV-1 (armor and reload time), KV-2 (HE penetration), FV4004 (HP storage, reload time, accuracy and aiming).
#377 Posted 02 August 2019 - 03:56 PM
I am disagree with the nerf of the kv-2 he penetration, it has no armor then you take the penetration and consequently the potential damage by he..So you risk that no one will play the kv-2 again..please don't do it..don't ruin a funny tank..
i suggest to giving at players the ability to change the aim sight with mods. and in the screen pre-battle to see how skilled are my teammates..so to follow the right advices from players more skilled,and to help the noobies to play usefully for the team,
Edited by Ghiro70, 03 August 2019 - 03:17 PM.
#378 Posted 05 August 2019 - 03:27 PM
Ghiro70, on 02 August 2019 - 04:56 PM, said:
I am disagree with the nerf of the kv-2 he penetration, it has no armor then you take the penetration and consequently the potential damage by he..So you risk that no one will play the kv-2 again..please don't do it..don't ruin a funny tank..
i suggest to giving at players the ability to change the aim sight with mods. and in the screen pre-battle to see how skilled are my teammates..so to follow the right advices from players more skilled,and to help the noobies to play usefully for the team,
You already can change your sights with mods - the platforms you can play Blitz on are kinda iffy about it at the moment and I didn't succeed, though I blame my ineptitude for not reading the manual on that. It's like making an ikea chair without the guide and you end up with a table...
Also, you're actually advocating XVM? That only results in people being focused due to their stats. That would basically mean I, a player with 2200 WN8 would get focused for just being a different color. There is no fun or honor in that...why?
note: you probably wouldn't get focused by anyone considering what blitzstars tells me, cheers
EDIT: The KV-2 absolutely deserves the HE nerf. It's played too often and the HE is infamous for going through things it doesn't deserve to go through. Maybe the KV-1S lower glacis is a nice example, or even another KV-2 turret.
Edited by HablmetForever, 05 August 2019 - 03:28 PM.
#379 Posted 05 August 2019 - 05:04 PM
I’m guessing you mean only your teams stats as Hab says, seeing red teams would be bad for game..
I also think seeing green stats will be bad for the game as a lot of players will just decide game is lost and afk or yolo 2 die, it’s random and it’s fine, sometimes you get bad teams, sometimes you get good teams, sometimes both teams are bad and you can carry
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