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jaynetx #1 Posted 03 October 2018 - 06:55 PM

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Hello everyone!

 

I followed in the last years and also this year the twister cup and must say it is about as interesting as soccer Bundesliga in Germany or La Liga in Spain. There are only three teams that win every year: FC Bayern Muenchen, Barcelona and Madrid - these correspond to LGN1, LGN2 and R2K. Everyone else has pretty much no chance!

 

Now we reached the final round and have 4 teams left. LGN1, LGN2, R2K (surprise) and RA1D.

 

In the first 2 rounds all teams played already twice against each other. From these 6 games that RA1D played against LGN1, LGN2 and R2K, they won 1 and lost 5. For this reason I wrote at the beginning only 3 teams can win.

 

There are probably thousands of clans and hundreds of these played the qualification rounds for twister cup. There are many excellent players and clans, however, only 3 clans manage to be outstanding (as demonstrated over years).

 

Question: Isn't it time to rethink the rules to make it more interesting?

 

You ask me how? I am so glad you are asking :)

 

Due to the fact that LGN and R2K have been already successful in the past years, every player wants to be in these clans. Its the same as in soccer. You can observe this by following the clan history of the players. However, this makes it very hard for previously unsuccessful clans to compete. 

 

In order to prevent this, one could introduce a rule like in US Basketball. That means one could define a fixed number of clans eligible to play twister cup (say 16) and the best new players are only allowed to join the 'worst' team.

 

I would be curious to hear about your opinions!

 

jaynetx

 

 



RA1D_SCHNITZEL_ #2 Posted 05 October 2018 - 08:56 AM

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Hmmmm, looking at yesterdays results this post seems a bit outdated ;)  The idea is interesting but hard to put in place on the EU server as there are several teams that are not English speaking, like ours. We need to get all the good players who speak our language in order to be competitive.

 

Stop Complaining...           ...Carry Harder!


Wildoneshelper #3 Posted 05 October 2018 - 03:48 PM

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Hmm I don't agree that LGN, EROS (Big game) and R2K- are the only three giants in the EU server. I think what RA1D did last night in the tournaments definitely proved it was not the case. Tbh, last year we had -1- in contention as well and from the online finals there are actually some evolving clans that with time and experience, they could be really good like EZ- and LOCA. And if you have watched BPL earlier (like the preseasons), you would see EROS wasn't really that dominating, so kudos to them for huge improvement in a very short period of time.

 

I'm not sure about the idea. It is good to prevent monopolies or duopolies or similar but at the same time if the players were forced to join a clan they don't want to, it would be difficult for teams to build up chemistry, and especially clan wars are very dependent on communication, teamplay and tactics. Besides, I like seeing new faces, new clans in contention to the tournament, just like how Eddie Howe led AFC Bournemouth to the Premier League from League Two. For me, I think wargaming might need to work on potting in qualification stages since some teams in the online finals came from a relatively easy group while some went through lots of difficult opponents.


A dedicated hater of KV-2 since day one. (Unpopular opinion :P )


jaynetx #4 Posted 05 October 2018 - 05:36 PM

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I agree that RA1D was yesterday a positive surprise. Kudos for RA1D!

 

On the other hand, also RA1D is not really a newcomer but they participated already in previous years with some success. To give a soccer example, they are like B. Dortmund.

 

My main point was the lack of a community interest in this event. To further quantify this, lets take a look at the games yesterday. The games were streamed by 3 channels:

 

Amaunet85

https://www.youtube....h?v=nIk5Bz8wocM

 

R1B

https://www.youtube....h?v=IrGSFkjQS4s

 

RollingSwarm LGN

https://www.youtube....h?v=xrXGgINoCBE

 

Counting the number of total views I get 4040 for all 3 streams as of today. Assuming this corresponds to the unique number of viewers (which is not true)  this number is very low compared to the number of players of WOTB on the EU server (WG mentions 40 million players worldwide, can this be true)

http://wiki.wargaming.net/en/WoT_Blitz

If we have 40 million players worldwide we may have 10 million in EU (there are 4 servers) of which maybe 500,000 are active on some level. This would lead to 0.8% of all active players watching Twister Cup.

 

Just for fun I searched for 'cute cat' videos on YouTube uploaded within the last 24h and found

https://www.youtube....h?v=wjEf431Y_TU

with 7500 views. That means the interest of the community in the Twister Cup is smaller than in 'cute cat' videos even without paying these cats 100,000 Dollars to be cute (actually they demand food, shelter and play time :).

 

Speaking of cute cats, Bushka also uploaded yesterday a video

https://www.youtube....h?v=Hfzq4vkxLro

and as of today it has 7328 views.

 

From this one can see that the community is more interested in Buschka's reaper room than in the Twister Cup, and again, Bushka can do this without getting 100,000 Dollars.

 

This brings me to a more pragmatic suggestion to make Twister Cup more interesting for the community. WG, give Bushka the 100,000 Dollars and let him organize the whole event and come up with new rules. I think he also has a dog and if they team-up they could even beat 'cute cat' videos.

 

Disclaimer: I am not Bushka

 

Ahoy

 



jaynetx #5 Posted 09 October 2018 - 11:38 AM

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Here is an extended analysis to estimate the community interest in the Twitter Cup.

 

Lets take a look at the interest in the Top Echelon Championship:

 

Amaunet85

https://www.youtube....h?v=KWxyFhE7YnU

 

RollingSwarm LGN

https://www.youtube....h?v=p4NGBwRqq04

 

As of today both streams reached combined slightly more than 3000 views and in average 1500 views. Comparing it with the average number of viewers per stream for the Twister Cup (see above) we find 1346 viewers. That means there seems to be even more interest in the Top Echelon Championship than in the Twister Cup itself.



romsitsa #6 Posted 09 October 2018 - 12:04 PM

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Numbers are off, Bushka 53k subs, 9k views,  Amaunet 3,2k subs 1,5k views, not bad, imho.

More viewers could be reached with more marketing, but I think WG still can't decide what to do with mobile e-sports. Without investment numbers won't grow significantly.

The 40 M active players are closer to 40 M accounts ever registered.

 

A


Edited by romsitsa, 10 October 2018 - 08:31 AM.




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