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Remove Sheridan and T92E1 at rating battles and nerf them!

Sheridan T92E1 ATGMS Rating Battles Nerf Armor Nerf Mobility Nerf Spring Season IS-6 Fearless IS-6

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Poll: ATGM Tanks (48 members have cast votes)

You have to complete 250 battle in order to participate this poll.

What do you think about ATGM tanks unable to play at rating battles?

  1. I want rating battles with ATGM tanks (17 votes [34.69%] - View)

    Percentage of vote: 34.69%

  2. I want rating battles without ATGM tanks (32 votes [65.31%] - View)

    Percentage of vote: 65.31%

What do you want about ATGM tanks feature?

  1. Remove the ATGM cannon and make it similar at WOT PC version! (26 votes [46.43%] - View)

    Percentage of vote: 46.43%

  2. Nerf their armor and mobility! (19 votes [33.93%] - View)

    Percentage of vote: 33.93%

  3. Everything is ok, i want to see them like this form! (11 votes [19.64%] - View)

    Percentage of vote: 19.64%

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NecBugH #21 Posted 09 April 2020 - 02:11 PM

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View Postjylpah, on 09 April 2020 - 04:00 PM, said:

I just do not understand what is the fuzz about the rockets. Those are super difficult to use and fail most of the time.

 

The stats show T92E1 is PERFECTLY BALANCED. Btw.

 

They are really easy to use but most of people still don't know how to use even Wot Blitz EU shared a video about how to use. That's why looks so balanced at stats but it's not true. Most of the ordinary players want to use ATGM missiles but don't know how to control. And they keep shooting ATGM missiles for training and it costs whole match. In ratings they become a nightmare. Because they are in Pro players hands and it effects the whole destiny of the match.

 

View Postjylpah, on 09 April 2020 - 04:08 PM, said:

 

But the stats I just posted show clearly that T92E1 is NOT OP. If it were, people would win more with it than usual, but they do not. All this OPness is just in your mind.

It's quiet OP because they have ATGM, they have troll armor and sometimes useful armor for a light tank. 

 

View Postjylpah, on 09 April 2020 - 04:08 PM, said:

 

But the stats I just posted show clearly that T92E1 is NOT OP. If it were, people would win more with it than usual, but they do not. All this OPness is just in your mind.

Check the stats and tell me which one is balanced :)

 

https://imgur.com/a/xWi7mEp


 


Titus_Scato #22 Posted 09 April 2020 - 03:57 PM

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View Postfilmin, on 09 April 2020 - 01:58 PM, said:

 

I'm not an ATGM opposer, but this could actually improve them (unless lowering main shell pen). By this I mean that APCR bullets are loosing their pen on distances very rapidly (my topic here):

 

But HEAT shells do not lose their pen:

 

 

But HEAT shells fail to penetrate and do a lot less damage if they happen to hit spaced armour or tracks on the target - unlike APCR shells which can nearly always penetrate through spaced armour and tracks. 

So HEAT is less reliable at doing maximum damage than APCR.



Endtastic #23 Posted 09 April 2020 - 04:35 PM

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View PostTitus_Scato, on 09 April 2020 - 04:57 PM, said:

 

But HEAT shells fail to penetrate and do a lot less damage if they happen to hit spaced armour or tracks on the target - unlike APCR shells which can nearly always penetrate through spaced armour and tracks. 

So HEAT is less reliable at doing maximum damage than APCR.

Which tank has spaced armor from above?



jylpah #24 Posted 09 April 2020 - 06:23 PM

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View PostHegen66, on 09 April 2020 - 04:11 PM, said:

They are really easy to use but most of people still don't know how to use even Wot Blitz EU shared a video about how to use. That's why looks so balanced at stats but it's not true. Most of the ordinary players want to use ATGM missiles but don't know how to control. And they keep shooting ATGM missiles for training and it costs whole match. In ratings they become a nightmare. Because they are in Pro players hands and it effects the whole destiny of the match.

 

It's quiet OP because they have ATGM, they have troll armor and sometimes useful armor for a light tank.

 

I think T92E1 is a good tank and it suits to my playstyle. But in my view, if a tank is deemed OP, it has to be clearly visible in the relative WR statistics (or other similar measures that compare player's performance in a tank to his/her performance in other tanks). Otherwise we open Pandora's Box where every tank is OP because a player X just happened to got killed in the previous battle by it. We have had these debates whether DS is OP or not just because some people think its big alpha makes it OP. And they forget to count all those times a FV dies useless because he missed. DS is one of the worst performing tanks at tier X.

 

So one has to either follow an objective measure or otherwise it becomes loudest-cry-wins "debate".

 

And, I do acknowledge how stats drag behind. You might be 100% correct, but the stats just do not yet show it since only a small fraction of players have become so competent with the missiles (if that happened to be the cause of OPness). Still, I rather stick with objective measures than resort to subjectivity since everyone has a butt-hole and an opinion.

 

The stats show T-22 is better than the other meds you show and at the level of the best tier X HTs if you broaden the comparison. But compared to the imbalances in the game elsewhere, I do not think it's that huge issue and therefore not "OP". But based on stats, T-22 is definitely a "good tank".


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O_o__O_o__O_o #25 Posted 09 April 2020 - 06:29 PM

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remove missiles and nerf armor i agree 

those 2 are broken shouldnt be in game

 

sadly because they are too OP wont be nerfed till new light tanks come

its simple WG wants you to grind them and play them 

wait 2-3months they will get nerfed badly



Titus_Scato #26 Posted 09 April 2020 - 07:48 PM

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View PostEndToast_LOCA, on 09 April 2020 - 04:35 PM, said:

Which tank has spaced armor from above?


I’m discussing the difference between APCR shells and HEAT shells - not HEAT missiles,  
 

Missiles should stay, it’s the APCR shells that need to go.



jylpah #27 Posted 09 April 2020 - 08:43 PM

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View PostO_o__O_o__O_o, on 09 April 2020 - 08:29 PM, said:

remove missiles and nerf armor i agree 

those 2 are broken shouldnt be in game

 

sadly because they are too OP wont be nerfed till new light tanks come

its simple WG wants you to grind them and play them 

wait 2-3months they will get nerfed badly

 

I can't remember when I have been penned by a missile.


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Pururut #28 Posted 09 April 2020 - 09:53 PM

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People actually play rating battles for a camouflage?  


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llo1 #29 Posted 10 April 2020 - 07:23 AM

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View PostPururut, on 09 April 2020 - 09:53 PM, said:

People actually play rating battles for a camouflage?  


LOL! :bush:


Edited by llo1, 10 April 2020 - 07:24 AM.


NecBugH #30 Posted 10 April 2020 - 07:37 AM

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View PostPururut, on 09 April 2020 - 11:53 PM, said:

People actually play rating battles for a camouflage?  

LOL : ) Sometimes yes but this tank is so iconic for WOT Blitz and most of the people want this tank.


Edited by Hegen66, 10 April 2020 - 07:37 AM.


Mjr_Eazy #31 Posted 10 April 2020 - 08:20 AM

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View Postjylpah, on 09 April 2020 - 08:43 PM, said:

 

I can't remember when I have been penned by a missile.


Ditto, the missiles are irrelevant now, just move at the last minute / eat them with your tracks...

As the stat’s show they’re not broken OP, I actually look forward to seeing them on red as most of the time they’re an easy kill now...

but I can see why they would still be annoying in high level ratings battles as players with 4.5k+ ratings are good players and they’re going to perform well in these but that’s true of pretty much any tank they drive so removing them from ratings as suggested is pointless  the super unicums are just gonna drive something else and then people like OP will cry about those...

 


547146227.png

 


Mjr_Eazy #32 Posted 10 April 2020 - 08:33 AM

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Well it seems like WG agree with tier ix needing a nerf...
Can you all stop crying about it now please...
balance changes in update 6.10 open test:
-HUGE T92E1 nerf:
     -shell velocity from 920 to 690
     -APCR pen nerf from 230 to 210
     -less armor all around

547146227.png

 


Tijgerhaai_XIV #33 Posted 10 April 2020 - 09:29 AM

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I can agree the T92E1 certainly feels OP to play against, very surprised to see the stats, but that is why we shouldn't trust subjective experiences.

Played a bit of T30 recently and it was annoying to have such a slow tank that could not use the HE because of the spaced armour trade 600 hp hits with such a fast little tank.

 


Replicant_2 #34 Posted 10 April 2020 - 10:06 AM

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View PostEndToast_LOCA, on 09 April 2020 - 04:35 PM, said:

Which tank has spaced armor from above?

 

A bit OT but this was the first thing that came to my mind :D


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Just_merpug #35 Posted 10 April 2020 - 06:09 PM

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View PostTitus_Scato, on 09 April 2020 - 10:18 AM, said:

Here's my solution to the OP missile tank problem (T92E1 & XM551):

 

  1. Take away their high velocity APCR shells & replace them with low velocity HEAT shells, same as T49
  2. Nerf the T92E1's armour to the same thickness as the armour on the T49
  3. Give the XM551 Sheridan its historical armour - 8 mm thick all over, same as the Medium II (lol!)

 

Plus reduce the ammo load out to something feasible. Four. And make them as reliable as reality... 


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Endtastic #36 Posted 10 April 2020 - 06:38 PM

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View PostTitus_Scato, on 09 April 2020 - 08:48 PM, said:


I’m discussing the difference between APCR shells and HEAT shells - not HEAT missiles,  
 

Missiles should stay, it’s the APCR shells that need to go.

Missiles should stay? We must be playing different game

 

View PostMjr_Eazy, on 10 April 2020 - 09:33 AM, said:

Well it seems like WG agree with tier ix needing a nerf...
Can you all stop crying about it now please...
balance changes in update 6.10 open test:
-HUGE T92E1 nerf:
-shell velocity from 920 to 690
-APCR pen nerf from 230 to 210
-less armor all around

Mjr, I feel like you are not ready to accept others opinion, please state some arguments or add something valuable to this topic. Anyway, of course those tanks seem balanced when you take stats of all players that have ever tried it, but I think that the author is talking specifically about ratings especially at around 5k and more. It is indeed balanced when you play tier 8 or lower and you meet them once in a while Mjr ))


 

Pururut #37 Posted 10 April 2020 - 08:16 PM

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Missile goes wooosh:arta: wooosh :arta:. Playerbase :child: no like :sceptic: and angry:angry:.
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Titus_Scato #38 Posted 10 April 2020 - 08:49 PM

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View PostChairman_merpug, on 10 April 2020 - 06:09 PM, said:

Plus reduce the ammo load out to something feasible. Four. And make them as reliable as reality... 

 

Historically, they carried only 4 missiles, plus 20 shells.

Unfortunately, in Blitz, there is no separate ammo limit for prammo - as much of your ammo loadout can be prammo as you wish, even a totally ridiculous 100%.

The game would be more strategic if each tank had a limit to the amount of prammo it could carry (less than the amount of all ammo, obviously.)



llo1 #39 Posted 10 April 2020 - 08:53 PM

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4 missiles......yup, that’s a decent quantity.....WG will never agree as they don’t read this or take good advice!

Titus_Scato #40 Posted 10 April 2020 - 09:12 PM

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View Postllo1, on 10 April 2020 - 08:53 PM, said:

4 missiles......yup, that’s a decent quantity.....WG will never agree as they don’t read this or take good advice!

 

I'd like a maximum of 4 missiles on the T92E1 and 9 on the XM551 - but with double the alpha damage, making them a real tank-killing weapon.


Edited by Titus_Scato, 10 April 2020 - 10:33 PM.





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